5 Tricks Massively Multiplayer Online Games Role Playing Games Have yet to Pull
Let’s face it, the popularity of MMORPG’s have skyrocketed. With the release of games such as Rift by Trion Worlds and Star Wars: The Old Republic by Bioware many online game players are finding it hard to choose one game to stick with. Many flip between games, which hinders overall progression. The toughest part when picking a game is the sheer fact that they all feel the same. Every cut and bend is stylized for the specific genre, sure, but at the core beats one heart. However, here are five tricks MMORPG’s have yet to pull successfully. You can even check out situs poker online terbaik for more online games that you can enjoy with your friends.
The world of online gaming is becoming increasingly difficult to live in. With the promises of more freedom when it comes to character customization MMORPG’s have left behind the idea that freedom might come in another package. The largest freedom currently unavailable to the general populous is that of a player-run government. While it may be a but hectic at first, mirroring real life things would simmer down and a solid government would establish itself.
Currently questing is a tedious process. Talk to quest giver, complete all requirements, return for a reward. After awhile of the very repetitive questing process players may feel like just walking away from the computer. The fix; think of a new way to quest. It’s easier said than done, of course, but if done the game would be almost guaranteed success.
Choose a Weapon’s Design Watching everyone run around with the same iron sword can take away from the feeling of individuality in a game. To fix this, one can simply choose a “style” for the weapon. Say you love the curved blade of the katana, well while crafting your simple iron sword you can choose the type of blade, hilt, etc. of your sword.
Professions and Careers
Whilst it is pretty cool to be a warrior/mage/cleric/thief, it also is quite dangerous. So what if you wanted to make a bit of gold the safe way, the way the Non-Playable Characters (NPC’s) do. It would be cool if you could settle down and become a fisherman, or a sailor, or merchant, or even a farmer. And who knows, maybe you’ll level up some skill at the same time.
Okay, so it’s not that big of a deal, but when was the last time you saw any game give you the choice to choose two different eye colors? What if you actually had Heterochromia Iridum and you wanted your little cyber-buddy to have it too? With the disturbing lack of asymmetry in games (not just with eyes either) it is a wonder how no one has ever sought to bring such an unbalance about.